Nyx the Knight

Blog


  • Grappling with Discouragement in the Game Development Process

    Grappling with Discouragement in the Game Development Process

    I take an account of features remaining and the hours needed to finish, all of which leads to my question: why am I working on this?


  • Game Progress Update

    Game Progress Update

    Current state of the game as we prepare to launch our Steam page!


  • GDC 2026: Travel

    GDC 2026: Travel

    Chris, Jay, and I are out in San Francisco this week for the Game Developer Conference (GDC). While we hope to have some meaningful discussions with experienced industry professionals about NtK, our primary goal is to just learn about the game industry and have fun. The itinerary is incredible. I’m especially excited for the opportunity…


  • Welcome…

    Nyx the Knight (NtK) is a long-time dream project that has materialized just enough to be both exciting and frightening. Exciting because the ideas are becoming a reality and frightening because it isn’t complete at this time and I don’t know if it will be a success. “Success” is another funny word because it has…


  • The Farm is Alive!

    We just finished mapping the farmstead, including Nick’s home, the barn, and Pip’s chicken coop. The forest is full of secrets…


  • Journal System Added

    Nick’s journal is now a fully interactive UI element, helping players follow the story and track progress through drawings, thoughts, and items.


  • Pixel Polish Pass #1

    We’re doing our first round of polish on characters and environments. Lighting, tile edges, and animations are all getting some extra love.


  • Initial Build & Game Loop

    Core game loop is in! You can now explore the farm, interact with basic objects, and open the journal.